REPRESENTASI BENTUK-BENTUK KEPERCAYAAN SHINTO DALAM VIDEO GAME “GENSHIN IMPACT”
DOI:
https://doi.org/10.69957/tanda.v4i03.1739Keywords:
: Genshin Impact, Representasi, Shinto, Inazuma, Video Game.Abstract
Penelitian ini meneliti bagaimana kepercayaan Shinto direpresentasikan dalam video game Genshin Impact, khususnya di Inazuma, yang terinspirasi oleh budaya Jepang. Penelitian ini menggunakan pendekatan kualitatif dan menggunakan analisis model interaktif untuk mengidentifikasi dan menganalisis kepercayaan Shinto dalam game. Selain itu, penelitian ini juga meneliti narasi, karakter, dan simbolisme yang terkait dengan praktik dan kepercayaan Shinto dalam game. Hasil penelitian menunjukkan bahwa Genshin Impact berhasil mengadaptasi bentuk keprcayaan Shinto dengan cara yang menghargai makna aslinya dan mengintegrasikannya ke dalam dunia fiksi game. Representasi ini tidak hanya meningkatkan pengalaman bermain gim, tetapi juga memiliki tujuan edukasi, memperkenalkan pemain pada tradisi dan ritual Shinto, sehingga menumbuhkan pemahaman yang lebih dalam tentang budaya Jepang.
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